Table of Contents
Table of Contents
Development
#- Controlnt is a top down shooter where you are not in control of your movement
- It was made in 2 days for the GMTK gamejam 2020
- Solo project, I did the programming, art and the Music for this project
- Programming was done in C#, Game Engine used was Unity
- Music was made in FLStudio
- Downloadable game for Windows PC as well a browser game:
Gameplay
#- Gameplay includes clicking the surroundings of the player to shoot
- Clicking on the player does an AOE attack
- The level restarts if the player dies and highscore is saved
- There is screenshake on bullets and fire rate/ direction keeps changing every random seconds
- The music is unique for every direction the player moves in.
- The main Objective of the game is to Survive
Stuff learned
#- Modify Unity’s time.timescale and shift music pitch
- Learned how to make Synthwave music in FLStudio
- Post processing effects in Unity