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Control'nt

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Gamedev
Table of Contents

Development
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  • Controlnt is a top down shooter where you are not in control of your movement
  • It was made in 2 days for the GMTK gamejam 2020
  • Solo project, I did the programming, art and the Music for this project
  • Programming was done in C#, Game Engine used was Unity
  • Music was made in FLStudio
  • Downloadable game for Windows PC as well a browser game:

Gameplay
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  • Gameplay includes clicking the surroundings of the player to shoot
  • Clicking on the player does an AOE attack
  • The level restarts if the player dies and highscore is saved
  • There is screenshake on bullets and fire rate/ direction keeps changing every random seconds
  • The music is unique for every direction the player moves in.
  • The main Objective of the game is to Survive

Stuff learned
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  • Modify Unity’s time.timescale and shift music pitch
  • Learned how to make Synthwave music in FLStudio
  • Post processing effects in Unity